The SVT-40 variant of the PU scope is easily identified by the longer cut for the mount used on that rifle, causing a visible 'step up' in tube diameter when mounted on a 91/30. The existing stock of SVT-40 PU scopes was also drawn upon, resulting in many 1942-43 91/30 sniper rifles bearing these. You know the great gameplay, innovative features and realistic audio and graphics of RO2 - Rising Storm will take this to the Pacific Theater, adding even more features, new levels, new weapons and new factions. The first PU scopes had brass lens fittings, squared-off bases for the adjustment drums, and were often made of a light alloy known as 'silium'. Rising Storm is the next game in the award-winning Red Orchestra franchise. In addition, early PU scopes were visually very different from the later (post-1943) production example the ingame model is based off of. If anything, this should have been the initial scope, not the PU). Sniper variants include the 3.5x PU, introduced around the time of Stalingrad and therefore fairly rare during the battle (this is the starting version), a top-mounted 4x PEM (level 25, and fairly common at the time), and at level 50 the side-mounted PEM (by far the most common type during the battle of Stalingrad and used by the most famous snipers, including Zaytsev and Chekhov. A bayonet attachment can be unlocked for the infantry rifle and at level 50 for the sniper rifle. The Scoped Mosin Nagant M91/30 rifle is issued as a sniper variant for the 'Marksman' class. It'll ferry Red Orchestra 2's bloody, muddy realism out to the sunny, sandy beaches of the. Over seventeen million Mosin-Nagant rifles were manufactured during the war, making it the most-manufactured small arm of that period. A post on the Red Orchestra blog announces Rising Storm as the first expansion pack for Red Orchestra 2. The weapon could be disassembled entirely using the bayonet. Even without the bayonet mounted, the Mosin-Nagant was the second-longest standard-issue service rifle fielded in World War Two, behind the Japanese Type 38 rifle. Fan run community for the entire Red Orchestra and Rising Storm games.
Red orchestra 2 rising storm guide manual#
The rifle fed from a five-round integral magazine, which could be loaded from five-round stripper clips. Manual bolting as others have said makes you shoot a bit faster and confirm hits. Manual Steam File Refresh Support Portal » Red Orchestra 2 & Rising Storm 1 KB » Viewing Article Print 3:28 PM General Completely exit the Steam client Navigate to your base Steam folder (where you installed it). Firing the 7.62 x 54R rifle cartridge ('R' for 'rimmed'), The Mosin-Nagant was hard-hitting, exceptionally simple to maintain, quite accurate, and reliable under almost all conditions. Red Orchestra 2 and Rising Storm 1 12 General 5 Crashes and Lockups. Still trying to find a setting that works well on all maps and looks fairly nice, this is very rough.The Mosin-Nagant, Model 1891/1930, was the standard-issue bolt-action rifle of the Russian Imperial Army from the Russo-Japanese War through to the First World War, was used by both White Russian and Red Army soldiers in the Russian Civil War, and saw frontline combat throughout the Second World War until its conclusion. Vibrance: -0.1 or so vibrance, gets rid of the toxic bright grass and so on, means that saturation changes the colour of the scene and not just the most colourful objects.Ĭurves: Lots of contrast, between 5-8 if you're using mode 2 or 3-7 if using mode 3 (mode 3 is really harsh).
![red orchestra 2 rising storm guide red orchestra 2 rising storm guide](https://cdn.cloudflare.steamstatic.com/steam/apps/35450/ss_6d14a9dfbd2edab3f871d8e022c9b588f78cc170.jpg)
Tonemap: Saturation is at 0.5ish generally. Maps for Rising Storm will have a RS prefix.
![red orchestra 2 rising storm guide red orchestra 2 rising storm guide](https://images.gamewatcherstatic.com/image/file/4/d3/84484/nam2.jpg)
Versions of Red Orchestra 2 purchased after September 2014 contain all of Rising Storms content. I find not only does the lighting and models looks more realistic and detailed, but its crisper.
![red orchestra 2 rising storm guide red orchestra 2 rising storm guide](https://oyster.ignimgs.com/wordpress/stg.ign.com/2013/06/Rising-Storm-Let-God-sort-em-out.jpg)
Liftgammagain: On Iwo I gain the highlights to make brighter sunlight, otherwise disabled Red Orchestra 2: Heroes of Stalingrad (multiplayer) and Rising Storm use the same executable. Rising Storm with Sweetfx (someone said it wasn't needed, I disagree) Hey i decided to give RS a go with my sweetfx settings for RO2, i tweaked about a bit and found a setting im happy with, i have pictures, original link and the link to my settings. Technicolour: On (with very high power, just to bring out highlights) on maps with non-harsh lightingĭPX: On, "cools down" the colours, using very little DPXsaturation/vibrance here otherwise guadal gets fucked up Lumasharpen: Turned on, just a little sharpening. In game: Ultra + MLAA (No depth of field)
![red orchestra 2 rising storm guide red orchestra 2 rising storm guide](https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/0/1/20170511224252-86da3.jpg)
Cheers, Unfortunately there's such a wide variety of lighting across the maps that there's no chance of a one size fits all.